![]() ![]() ![]() With the demilich’s aid, the Children of Malice infiltrated the secret temple and pledged fealty to the ancient lich. In the intervening weeks, the Dark Star regained some of its former power and made itself master of the forgotten vault. The sect that heard the Dark Star’s call traveled in secret to Galgarad. These occult followers of Lolth are known as the Children of Malice. Using all of its strength, the Dark Star reached out with its consciousness until it found a secret cult of Lolth that worked its evil within the shadows of the Kryn Dynasty. Its hibernation had taken its toll, and it existed only a demilich, and a weak one at that. With the seals faded, the Dark Star awoke. ![]() Ralyx’s greed caused him to embezzle the money used to buy ritual ingredients-and dismissed the acolytes that aided him in those rituals to keep his secret from being revealed. The office of Keeper was created to pass this secret knowledge down through the generations, but over time the purpose of the rites of sealing were forgotten. ![]() The Dark Star was hidden away to protect the town from its evil, not to safeguard the artifact from thieves. Rather than risk the lich’s revival, the Bright Queen and her dunamancers froze the lich in time, and hid it in Galgarad-far from the capital-with secret dunamantic rites to keep the seal in place. Leylas Kryn and her allies managed to defeat the lich, but could not find its phylactery. Though it said to be an amulet of protection granted by the Bright Queen, the Dark Star is actually the skull of a lich that worshiped the Spider Queen Lolth, and threatened the nascent dynasty in ancient times. The mastermind behind the undead plague is the Dark Star itself. Thus, the people rallied around a woman named Zef Beltune, who sent a desperate letter to the nearby city of Asarius in hopes that a group of mercenaries would hear their plea for help. The current Keeper, a selfish and arrogant lout named Ralyx Mirimm, isolated himself within his manor. All who die succumb to the plague, and become the undead themselves. A plague of undeath has fallen upon Galgarad, and every night for a week the village has been ravaged by an ever-growing horde of ravenous zombies with swift legs and long claws. However, it seems that the power of the Dark Star has faded. None but the Keeper and her acolytes knew the true location of the Dark Star, though many have searched for it. It was given to the first Keeper of Galgarad, the leader of the town, and she gathered acolytes and secreted it away in a hidden shrine to the Luxon. The townsfolk of Galgarad have a legend that in ancient times, the Bright Queen herself granted them an artifact called the Dark Star that would ward evil from their town. You can watch this live play of the adventure below. This adventure was played on-stream with James Haeck, Orion Black, Jasmine Bhullar, Lauren Urban, and Todd Kenreck. Your players are likewise encouraged to play characters using race options provided in that chapter as well. Xhorhas is a land in which mortals of many different races that the neighboring Dwendalian Empire considers monstrous congregate. Characters are encouraged to play characters skilled in the magical art of dunamancy, using the subclass options available in chapter 4 of Explorer’s Guide to Wildemount. It takes place in a town in the untamed and uncharted southern reaches of the Wastes of Xhorhas. Wildemount: Dark Star is an adventure suitable for 4 to 5 characters of 7th level, and takes 1 to 2 sessions to complete. Wildemount is a land of dark and epic fantasy, with low-level characters fighting to survive in a world full of common folk who are just as mud-splattered and hungry as they are-and high-level characters contending with the fate of nations and magic that has the power to bring about the end of the world, or the creation of a new one. ![]()
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